Team play is more expansive as there are 90 minor-league teams added to the game, including authentic uniforms, many authentic minor-league stadiums, and a few generic ones as well. 2K8 also features a new baseball-card system, in which you can earn players' cards by completing certain tasks. You can then sell duplicate cards for credits to buy new card packs, which consist of 10 cards and may include a stadium or special team. But by far the coolest part of the card system is the online card battles. When you have enough player cards to fulfill the requirements of a full team, you can then combine your cards to create a team and take head-to-head against other gamers' card teams online. An entirely new and unique pitching interface which is unlike anything that's been done before. The main input comes from the right analog stick. The execution involves matching a gesture to throw the desired pitch. This enables a lot more granularity from the input than a digital face-button approach.
Revolutionizing your control of the 5 tools in baseball are brand new pitching, fielding and base running controls and completely overhauled batting interface. Featuring a totally unique trading card mode, robust Minor League system, all-new Signature Style animations for 2008, and more! 90 Minor League teams available in both Franchise and Exhibition modes Over 1 MILLION online gamers in the 2K community for head-to-head games
Customer Review: this game sucks period!
The one thing I hate about this game is the pitching, every time you pitch the other team scores a run,I even dropped the AL computer ratings but it still gives the advantage to the computer. Do us a favor 2k sports if you make a game next year please bring back the classic pitching mode from 2k7.
Customer Review: Reminds me of the late 90's bug filled Baseball games
Fun to play when the game does not freeze up. Too many glitches in Franchise mode to count. Cut scenes are horrible. IMPOSSIBLE TO DRAW A WALK even with the sliders turned completely to the left for AI pitching accuracy. I was very dissapointed considereing this is the 360 and we are now in the year 2008. MVP Baseball 2005 is far supperior to this. This is what happens when there is a monopoly. The game makers get lazy. One other thing, just like 2k07 the farther you get in franchise years the more bugs...
Here is some fantasy football information that the fantasy football books and magazines will likely disagree with. If youre a quality fantasy football competitor, though, you know you have to rely on many sources to get your fantasy football information. Bank on this: Randy Moss will not experience the wild success that Terrell Owens had, when the latter changed teams last season. In fact, look for a drop-off in Moss numbers this coming fantasy football season.
Now, dont get me wrong. Moss has been truly marvelous in his career, and I believe he is one of the best wide outs in the National Football League, even if he often likes to run his mouth more than his pass routes. If healthy, hes probably good for 85 catches and 10 touchdowns. These are good numbers; they are not typical Randy Moss numbers. Fantasy football owners have come to expect far more from Moss, and many will believe that the change of teams will not hurt his fantasy football production. Some will even believe his numbers will increase. Dont get caught in this fantasy football information myth.
Here are a few reasons that Moss wont enjoy the same success Owens had in either the National Football League or in your fantasy football league. First, and foremost, Moss is leaving a star quarterback and going to a team with an average quarterback. Its hard to ignore the fact that Culpepper will no longer be the one tossing the football in Moss direction. Instead, hell likely have Kerry Collins, a journeyman with a sketchy football resume. Second, although Moss will move next to a more experienced receiver in Jerry Porter, hes leaving better receivers in Nate Burleson and Marcus Robinson. Finally, The Vikings better offensive line provides more time for deep quarterback drops, which enabled Moss to run the deep routes he made a living on. He wont have this luxury in Oakland, and it will show up in his fantasy football stats.
So, while all of the other fantasy football books and magazines and so-called experts are pushing Moss for a high first-round pick, bank on the safest fantasy football information available the information that says Moss is a risky pick. There will be much better players at the 1 through 10 spots, where Moss will go in most leagues. Get one of them, and youll go far, while one of your opponents will whine all year, watching Moss talk more and score less.
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